The following warnings occurred:
Warning [2] Undefined variable $data_size - Line: 3 - File: inc/plugins/sharethispage.php(362) : eval()'d code PHP 8.1.27 (Linux)
File Line Function
/inc/plugins/sharethispage.php(362) : eval()'d code 3 errorHandler->error
/inc/plugins/sharethispage.php 362 eval
/inc/class_plugins.php 139 sharethispage_run
/global.php 474 pluginSystem->run_hooks
/printthread.php 16 require_once
Warning [2] Undefined variable $data_related - Line: 3 - File: inc/plugins/sharethispage.php(362) : eval()'d code PHP 8.1.27 (Linux)
File Line Function
/inc/plugins/sharethispage.php(362) : eval()'d code 3 errorHandler->error
/inc/plugins/sharethispage.php 362 eval
/inc/class_plugins.php 139 sharethispage_run
/global.php 474 pluginSystem->run_hooks
/printthread.php 16 require_once
Warning [2] Undefined variable $data_count - Line: 3 - File: inc/plugins/sharethispage.php(362) : eval()'d code PHP 8.1.27 (Linux)
File Line Function
/inc/plugins/sharethispage.php(362) : eval()'d code 3 errorHandler->error
/inc/plugins/sharethispage.php 362 eval
/inc/class_plugins.php 139 sharethispage_run
/global.php 474 pluginSystem->run_hooks
/printthread.php 16 require_once
Warning [2] Undefined variable $data_hashtags - Line: 3 - File: inc/plugins/sharethispage.php(362) : eval()'d code PHP 8.1.27 (Linux)
File Line Function
/inc/plugins/sharethispage.php(362) : eval()'d code 3 errorHandler->error
/inc/plugins/sharethispage.php 362 eval
/inc/class_plugins.php 139 sharethispage_run
/global.php 474 pluginSystem->run_hooks
/printthread.php 16 require_once
Warning [2] Undefined variable $menu_rankings - Line: 30 - File: global.php(816) : eval()'d code PHP 8.1.27 (Linux)
File Line Function
/global.php(816) : eval()'d code 30 errorHandler->error
/global.php 816 eval
/printthread.php 16 require_once
Warning [2] Undefined variable $awaitingusers - Line: 57 - File: global.php(816) : eval()'d code PHP 8.1.27 (Linux)
File Line Function
/global.php(816) : eval()'d code 57 errorHandler->error
/global.php 816 eval
/printthread.php 16 require_once
Warning [2] Undefined array key "showimages" - Line: 167 - File: printthread.php PHP 8.1.27 (Linux)
File Line Function
/printthread.php 167 errorHandler->error
Warning [2] Undefined array key "showvideos" - Line: 172 - File: printthread.php PHP 8.1.27 (Linux)
File Line Function
/printthread.php 172 errorHandler->error



The House of JUSTiSO - A Clash of Clans Community
CLAN WAR #122 - [ASSIGNMENTS] - TAY NINH WAR - Printable Version

+- The House of JUSTiSO - A Clash of Clans Community (http://www.justiso.net)
+-- Forum: The Clash of Clans Neighborhood - Clan Forums (http://www.justiso.net/forumdisplay.php?fid=11)
+--- Forum: JUSTiSO (http://www.justiso.net/forumdisplay.php?fid=61)
+---- Forum: The WAR ROOM (http://www.justiso.net/forumdisplay.php?fid=67)
+---- Thread: CLAN WAR #122 - [ASSIGNMENTS] - TAY NINH WAR (/showthread.php?tid=857)



CLAN WAR #122 - [ASSIGNMENTS] - TAY NINH WAR - Zooks - 10-09-2015

WELCOME TO WAR CLASHLINGS!!

Assignments for War #121


Assignments will follow (+5) DPS ranked attack model.




* See assignment sheet below

LETS GET IT ON!!Wink.




-Z

Assignments for War #121

If the link(s) above are not working, please Copy and paste URL below into your browser .
https://docs.google.com/spreadsheets/d/1fp72n0uhBEjyQXWTdwlX666QWN51XV6PLLdHGSLYnrc/edit?usp=sharing






NEW TO JUSTiSO AND ASSIGNMENT SHEETS? PLEASE READ INSTRUCTIONS BELOW!!




Please use one attack and one attack ONLY during each round.

WARNING: SOME information in the section below may be dated. Please verify all attacks by announcing them in the chat prior to launching your attack. Wait at least 5 minutes for an "OK" or "HOLD" response from a senior member before proceeding. If no response is received, proceed ONLY if you are 100% certain you are cleared for the attack.





ASSIGNMENT SHEET BASICS
Last updated: 8/2014


We observe 3 rounds during war. The timeline for each round is reported on the assignment sheet. Round 1 will consist of a low pitted initial attack, Rounds 2 & 3 will most likely be cleanup assignments (re-attacking bases with leftover stars from Round 1).

Details:

A.) Your first attack assignment (ROUND 1) should be pretty straight forward. Attack the enemy base that corresponds with the number in the round 1 column across from your name.

B.) The official start of ROUND 2 is designated in the header of the assignment sheet and may change from war to war. ROUND 2 Contains a string assignment (a, b, & c). This is an ORDER BASED attack not a CHOICE ATTACK and it may have as little as one star remaining. B or C-String assignments mean you must either wait for a higher ranking member to attempt the attack first, or the A/B assigns must officially expire before you are clear to attack. LEARN MORE ABOUT String Assignments later in this document.

Ask for help in the chat directly if you have any questions.

MORE ON ATTACK STRINGS

All round 2 assignments consist of an series or “string” of assignments rather than a single assignment which is most common for Round 1. The comma separated series of assignments are listed in attack priority order.

If the first base listed still has stars available (even if only one), proceed with the attack when ready. If, and only if, no stars are available, refer to the second base number listed. If the second base listed ALSO has no start left, refer to the third and so on. If NONE of the bases in your Round 2 assignment string have stars, you MUST hold your attack until a leader either updates the sheet, or verbally directs you to an alternative.

You will notice that in the assignment string sequence, some base numbers include trailing letters (b,c,d,e etc). These are ORDER designators. If you have an assignment with a trailing letter, it most likely means the assignment appears several times in the current round. YOU MUST WAIT for a previous assignee to complete an attack on that base before you attack.

Consider your round 2 assignment string is as follows:

[17a, 18b, 19c]

The number 17a means you are FIRST in line for #17. Confirm the base still has stars available, and if so, proceed. If no stars are available because they were taken during Round 1, move to the next number in the string, #18b.

The “b” means you are SECOND in line to attack base #18 during this round. Wait for the priority assignee (#18) to complete an attack on #18. After such, if the base has no stars left, refer to the next listed base assignment in the string - #19c in our example.

The “c” means that you are the THIRD in line to attack base 19 during that round. You must wait for two other attackers (assignee of #19 and assignee of #19b). Once the preceding attacks are complete or have expired (CHECK WAR EVENTS AND PLAYER ATTACKS AVAILABLE TO CONFIRM) you may proceed with an attack on 19 if it still has stars available. If there are no stars, and no more bases are in your assignment string, please notify a leader and wait for further direction. DO NOT USE THE ATTACK ARBITRARILY BECAUSE ALL THE BASES IN YOUR STRING HAVE BEEN 3-STARED. Doing so WILL LIKLY RESULT IN SUSPENSION - PLEASE REMEMBER, IN MANY CASES, AS "NON-ATTACK" IS BETTER THAN A "WRONG-ATTACK.

2nd Round officially begins 12 Hours after the war has been launched. You may attack your “2nd Attack” assignment at that time and DO NOT have to wait for a new list to be posted -- CHECK prior to your attack however to ensure no new updates are available--assignments are ALWAYS subject to change and should ALWAYS be "re-confirmed" just prior to initiating your attack.

ASSIGNMENT EXPIRATIONS

ATTENTION!! Round 1 attacks will officially expire at some predetermined interval after war has been launched. The specific expiration times are reported on each assignment sheet and should be considered valid ONLY for that particular war. In general however, round 1 will usually around the midpoint - approximately 12 to 14 hours after launch - of the 24 hours battle phase. If an assignment is not completed before expiration, the assignment will be released back into the pool to be reassigned to the next appropriate block, player or round listing. DO NOT SIT ON YOUR ATTACKS!! THE SOONER YOU COMPLETE YOUR ATTACKS THE SOONER WE CAN ASSIGN THE NEXT. By waiting, you risk someone accidently taking your attack and/or having your assignment reservation released and offered up to the next in line. If you fail to complete your attacks, and someone takes them, you may not be guaranteed an equal replacement. In most cases, if a reassignment IS available, it will most likely be a base far more difficult than your previous assignment. NOTE: I will NOT allow players who missed their assignments to RE-ATTACK completed or High level bases.. If you are scheming for a way to gain more loot, forfeiting your “lower assignments” is NOT a good plan. DON’T BOTHER TRYING. IF YOU HAVE AN ACTIVE ASSIGNMENT AND YOU ARE NOT RANKED IN THE TOP 5, PLEASE COMPLETE YOUR ATTACK ASAP. Waiting till last second makes things very difficult—please save me and everyone else the unnecessary aggravation.

Thank you all for all of your help! I really appreciate everyone's willingness to help further refine this process in hopes that one day it will run smoothly and prove effective with minimal effort by all!

Thank you again and GOOD LUCK!!!